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Old Jan 06, 2008, 05:51 PM // 17:51   #361
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@Loviatar

Are you suggesting the devs would never change anything?

Because they have. They have even changed things Gaile has come out and told us they would not be changing.
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Old Jan 06, 2008, 06:50 PM // 18:50   #362
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Quote:
Quote:
Originally Posted by Isileth
@Loviatar

Are you suggesting the devs would never change anything?

Because they have. They have even changed things Gaile has come out and told us they would not be changing.
i am saying that according to jeff strain / mike `o brion it is not possible without redoing the account database which by design was programmed to be unchangable once created.

/AGE
/DEATHS

are examples of basic account data that cant be changed.

note the official quote that follows

Quote:
Survivor title track
Tier Title Experience gained without dying (see below )Average time (sample size) Range
1 Survivor 140,600 10 hours (N=4) 8.5-11.5
2 Indomitable Survivor 587,500 50 hours (N=3) 46-52
3 Legendary Survivor 1,337,500 33 hours with farming (N=7) 10-55
95 hours without farming (N=8) 52-157

Acquisition
Your character must not die if you wish to progress in this title track
. A single death will halt its progress for that character permanently and irrevocably. Type "/deaths" in the in-game chat to run the command that checks the number of deaths your current character has suffered. If the command reports anything other than 0 deaths, this title track is no longer active.
not just will not but can not.

divert GW2 resources to accomodate a tiny hardcore fragment?

no way
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Old Jan 06, 2008, 07:14 PM // 19:14   #363
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They dont have to change that, you can change the title instead
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Old Jan 06, 2008, 07:42 PM // 19:42   #364
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It's not the fist and will not be the last title whose behavior changes.
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Old Jan 06, 2008, 07:48 PM // 19:48   #365
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From the way I see it, if your old characters were given a second shot to get survivor the title would become a joke. It'd just another thing you get just for the sake of getting and then forget about it completely. I mean honestly who can't get a couple million exp with all the continents beat, everything unlocked, fully equiped heroesand the infinite farming spots available in the game. Even now you can get the title in 5 hours from a character you just started, so then what? You spend 3-4 hours doing the same thing and there you go everyone has survivor.

Sure it's not fair I didn't about survivor when I made my first character, and I really didn't care cause I was having fun, and I still don't. There's plenty of things for me to do and keep me busy, and you can get KoaBD r6 without it so not much need for it unless you do it for kicks on a new character.
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Old Jan 06, 2008, 07:54 PM // 19:54   #366
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Proff, whats the problem of others having the title?

By the way you say it would make the title a joke I assume you believe it has some value right now?

I disagree, I dont get titles to brag or showoff to others, I see the titles as simply challenges in the game for me.

Even if everyone else has the title it wouldnt effect me one bit, because im not getting it to stand out or brag. I get the titles for myself.
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Old Jan 06, 2008, 08:29 PM // 20:29   #367
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Quote:
Originally Posted by Isileth
Proff, whats the problem of others having the title?

I disagree, I dont get titles to brag or showoff to others, I see the titles as simply challenges in the game for me.
That's the problem, there's NO challenge in getting a title when you've beat everything, all you're proving is you can farm without dying. Hurray for you, If you want a challenge and you haven't vanguished everything then that's something worth doing. Now if you have vanquished everything then don't waste you're time proving you can farm.
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Old Jan 06, 2008, 08:58 PM // 20:58   #368
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[QUOTE]
Quote:
Originally Posted by Isileth

I disagree, I dont get titles to brag or showoff to others, I see the titles as simply challenges in the game for me.
sorry to call you a fibber first class but it seem to be so.

if it were for the challenge
you would do it on a fresh character rather than *THAT* title loaded character.

one thing i really have to ask all of you change it so i can get it ( you know who you are.)

how many death resets are you asking for anyway?

1 reset ?
3 resets?
10 resets?
reset me until i get the points?

why not simply have anybody who has accumulated the required points no matter the death count get it?
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Old Jan 06, 2008, 09:44 PM // 21:44   #369
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Quote:
Originally Posted by Proff
That's the problem, there's NO challenge in getting a title when you've beat everything, all you're proving is you can farm without dying. Hurray for you, If you want a challenge and you haven't vanguished everything then that's something worth doing. Now if you have vanquished everything then don't waste you're time proving you can farm.
Why would I farm it?

Again im not doing it to brag, I want to challenge myself to get it by playing "normally".

Im only playing for fun, farming has never been fun to me.

Quote:
Originally Posted by Loviatar
sorry to call you a fibber first class but it seem to be so.

if it were for the challenge you would do it on a fresh character rather than *THAT* title loaded character.
Have you forgotten all that has gone before in this thread? Because I dont want to delete my char or start a new one.

Also because getting up the ranks in KOABD (only doing the skill based non grindy ones of course) is a challenge. Survivor being one of the skill based ones (at least one I can choose to do skill based, as in I would just play, do the missions, finish all the quests etc rather than farm) is something I would like on that char.

Quote:
Originally Posted by Loviatar
one thing i really have to ask all of you change it so i can get it ( you know who you are.)

how many death resets are you asking for anyway?

1 reset ?
3 resets?
10 resets?
reset me until i get the points?

In this specific thread its asking for 1 change.

There is also another thread about having unlimited resets which I also agree with.

Quote:
Originally Posted by Loviatar
why not simply have anybody who has accumulated the required points no matter the death count get it?
Because that wouldnt be surviving? That would be just reach level x.

This title, even with resets would still require you to reach the required xp without getting killed.
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Old Jan 07, 2008, 12:24 AM // 00:24   #370
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Quote:
Originally Posted by StelardActek
I'm fairly sure I mentioned that the NPC I'm suggesting would not offer resetting of the title track to those who already have LS or LDoA.
But then we have the problem of how fair that is to all those with LDoA. If everyone else with deaths is deemed worthy of getting a second (or unlimited) number of shots at Survivor, why then should LDoA players be denied the same chance for the very same reasons that you argue for being able to get it for yourself.

Quote:
Originally Posted by TaCktiX
The point here is that the current way the game is set, it is in your best interest to put as many titles on ONE character as possible. KoaBD is not an account title, sad to say (I'd be nearly Rank 6, what with my 15 Protector titles around all characters). THe point that you are completely missing while supporting it in full is the fact that of the 31 titles you have available (counting LDoA and LS as one since they are mutually exclusive), you have 27 "just play the game" titles (Protectors, GW:EN allegiance, Skill Hunter, Lightbringer, etc.), and 4 total and complete grind titles. Open 10,000 chests (Treasure Hunter), ID 10,000 gold items (Wisdom), be drunk for 10,000 minutes (Drunkard), or get sugar high 10,000 times (Sweet Tooth). I don't know about you, but I'd prefer not to do all 4 just because Legendary Survivor was cut off to me ages ago. My pockets aren't made of money, I don't farm 24/7, I don't really find appealing the thought of doing all of that pure and complete total grind.

And you've said yourself that Legendary Survivor is one of those "just play the game" titles. You have supported the point we have been making this entire time which is "we don't want to do 4 pure grind titles, we'd rather do one NON-grind title." Congratulations in supporting our side of the argument so thoroughly, we do appreciate it.
Not really, to me it appears the other way around. Naturally, I am against required grinding/farming, which is one of the problems I have with the various alliance tracks, and the HoM itself. Practically speaking, the Hall is simply a pure grindfest, mini-pet monument being the exception. As such, despite Anet claiming it will be a way to tell the long time GW player from GW noobs, it is merely a way to show who is a dedicated grinder and farmer and who is not. Essentially, it makes no difference whether you have played three months or three years - if a new player grinds and farms enough, they can have a Hall that is just as full, if not fuller, than the typical casual player who has been with the game since the beginning. But that is an issue related to the Hall, and not Survivor in particular.

In terms of KoaBD, despite the fact that I myself don't like forced grinding, I have no problem with this title requiring at least one or more of the grind titles to be completed. After all, this is essentially what the title is there for - the hardcore to strut their stuff, and grinding/farming is definitely hardcore.

As you state yourself, Survivor is the one "play as you go title." All the others, without exception are grind based to some extent. However, the proposed change to Survivor would then make it into just another one of those grind titles you so detest. As I mentioned in my previous post, for a level 20 character who has already done most of the questing and missions in the game, all that is left are the repeatable quests, challenge, and elite missions. Not having fully done the math computations, I don't believe that you can accumulate enough XP for the title simply by doing each one once. By nature then, you will have to continue to grind one or more of these areas until the title is maxed. That being the case, the new mechanic for Survivor really becomes no different than the 4 pure grind titles you mentioned. Therefore, if it is grinding you detest, you should then be in favor of leaving Survivor as is - the one title that does not require one smidgen of grind to complete.

Thanks for your support!

Quote:
Originally Posted by RotteN
whining "the title wasn't ment for you, now stfu" doesn't realy fly either. Who are you anyway to tell everyone "what a title was ment for" ? did you design it ? i guess not, so your oppinion is just another oppinion. Therefor, i suggest you either go ask the creator of the title what he realy ment, or find an other argument to back up your own oppinion.
honestly, i still have to see the first guy that can give a decent answer on the very easy question regarding this proposal : why not ?
Please review Loviatar's post immediately above yours for the answers you are looking for.

Quote:
Originally Posted by Isileth
Again im not doing it to brag, I want to challenge myself to get it by playing "normally".
...
Have you forgotten all that has gone before in this thread? Because I dont want to delete my char or start a new one.
...
Because that wouldnt be surviving? That would be just reach level x.
...
This title, even with resets would still require you to reach the required xp without getting killed.
Then why not simply attempt to gather that much XP without dying? If it is the challenge of doing so that you desire, you don't need the title to accomplish that - simply a pencil and a piece of paper. Write down your current XP, add 1,337,500 XP to that number to get the total you need without dying, then go for it. If you do, then Huzzah! Job well done. End of story.

In terms of not wanting to create a new character, well, that's kind of one of the points of the title to begin with that most everyone seems to be over looking. It's not just the XP accumulation, but it's accumulating that XP while taking a L1 character through all the areas of the game as you attempt to get them to VL100 (regardless of how easy or difficult one perceives that to be). That is one of the core principles of the title that changing it would remove, thus remove the spirit the title was designed with.

Hanok Odbrook
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Old Jan 07, 2008, 01:08 AM // 01:08   #371
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Quote:
Originally Posted by Hanok Odbrook
Then why not simply attempt to gather that much XP without dying? If it is the challenge of doing so that you desire, you don't need the title to accomplish that - simply a pencil and a piece of paper. Write down your current XP, add 1,337,500 XP to that number to get the total you need without dying, then go for it. If you do, then Huzzah! Job well done. End of story.
The main reason there is as I said I would also like to get the non grind titles for KOABD.
Since I wouldnt farm survivor I count that as a non grind title for my purposes.

Quote:
Originally Posted by Hanok Odbrook
In terms of not wanting to create a new character, well, that's kind of one of the points of the title to begin with that most everyone seems to be over looking. It's not just the XP accumulation, but it's accumulating that XP while taking a L1 character through all the areas of the game as you attempt to get them to VL100 (regardless of how easy or difficult one perceives that to be). That is one of the core principles of the title that changing it would remove, thus remove the spirit the title was designed with.
As has been said before the difference of taking it from lvl 1 and lvl 20 are minimal.

At the start of the game, lets face it no one who has played before is ever going to die.
You can get a run to max armor in very little time.
You can use tomes to get any build.
lvl 10 you can hit GW:EN and the lvl 20 buff, right outside the GW:EN start is an area you could farm with 0 risk to get the title.
You could also get run to most other farms in the game and do that instead.

You could also go with a group hanging at the back to get xp with little risk.
You can do the same but mapout the moment you look in danger.


So the difference in start has no real effect, infact some claim its easier from a new char since you have missions and quests for xp.

Just because thats how the title originally was intended to be does not mean it needs to remain that way.
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Old Jan 07, 2008, 02:00 AM // 02:00   #372
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Isileth, give up. Sometimes you just cannot reason with people who are so obsessed with the status quo and their opinion about it that they are blind to having an open mind on anything. I'm tired of trying to argue with the half-dozen people who are vocal detractors, when person after generic person posts ever so often "yeah, /signed, this would be cool," then put their own reasons for why.

I've tried to put rational and reasonable arguments out there for around 11 pages of posts now, and each time they ignore the point and insist on their point. Opinions are opinions, and I am not one to try to dislodge a stubborn opinionist from their opinion.
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Old Jan 07, 2008, 02:34 AM // 02:34   #373
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Just scanning this thread I have to say a few things...

Thanks to a plethora of skills, armor bonuses and customizable heroes, getting the survivor title is beyond easy if you own all 4 games. But on my second account which just has nightfall, I got legendary survivor on my ranger thanks to stone striker + earthbound insignia and the rangers + 30 defense against elemental attacks. In other words, no excuse to say it's impossible.

Also, if your character was made at the start of the game and it was not allowed to get the title due to updates, then BOO HOO! Make a new character and try again or stop crying. You cant get it on old characters and never will. No amount of bitching in this thread will sway the developers into caring.

There should be no changes to the title. It is an elite title for a reason. If you cant stay alive to get the title, then you don't deserve it anyway.

...and just to finish...

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHA

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHA
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Old Jan 07, 2008, 03:12 AM // 03:12   #374
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Quote:
Originally Posted by Raccoon
Thanks to a plethora of skills, armor bonuses and customizable heroes, getting the survivor title is beyond easy if you own all 4 games. But on my second account which just has nightfall, I got legendary survivor on my ranger thanks to stone striker + earthbound insignia and the rangers + 30 defense against elemental attacks. In other words, no excuse to say it's impossible.
Most people here are saying how easy it can be, the effect of starting at lvl 1 or lvl 20 really has no effect.

Quote:
Originally Posted by Raccoon
Also, if your character was made at the start of the game and it was not allowed to get the title due to updates, then BOO HOO! Make a new character and try again or stop crying. You cant get it on old characters and never will. No amount of bitching in this thread will sway the developers into caring.
Well thats where we disagree.
First thats the point of this thread, the fact you cant get it on an old char. If you want to explain why you think you shouldnt be able to please do.

As for not changing, it was said there wouldnt be any extra storage. But there was.
There has also been other changes that we have been told wouldnt happen yet because people continued to ask for it was added.
You have just as much right to say you agree or dont as the rest of us, but im fairly sure its not your say if the devs decide to change it.

Quote:
Originally Posted by Raccoon
There should be no changes to the title. It is an elite title for a reason. If you cant stay alive to get the title, then you don't deserve it anyway.
Its not an elite title. Dont kid yourself into thinking people care if you have title x.
Nor is a hard title to get, as you said yourself.

It can be farmed, exploited (at the start), you can have someone fight for you, you can map out if things dont look good etc. Hell you can even redo it over and over till you get it. This change would only give an old char 1 single shot. Technically making it more of an achievent then yours .


As for not being able to stay alive, thats not the point. Its not that we couldnt survive, its that we never even had the chance to get the title.
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Old Jan 07, 2008, 11:29 AM // 11:29   #375
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Originally Posted by Isileth
The main reason there is as I said I would also like to get the non grind titles for KOABD.
Since I wouldnt farm survivor I count that as a non grind title for my purposes.
And there's nothing wrong with that, except for the fact that KoaBD is designed so that you will need at least one or more of the grind/PvP titles to reach max level, as well it should. That's the very purpose of the max title track.


Quote:
Originally Posted by Isileth
At the start of the game, lets face it no one who has played before is ever going to die.
If only that were true - Since the release of Factions, I have but two characters who managed to reach the first rank. Of those, only one is still going. And this from a gamer who has been playing since the first CRPG's came out in the 70's and 80's, so I think I have but *some* experience and expertise on keeping characters alive, however, things obviously do go wrong.

Quote:
Originally Posted by Isileth
You can get a run to max armor in very little time.
You can use tomes to get any build.
lvl 10 you can hit GW:EN and the lvl 20 buff, right outside the GW:EN start is an area you could farm with 0 risk to get the title.
You could also get run to most other farms in the game and do that instead.

You could also go with a group hanging at the back to get xp with little risk.
You can do the same but mapout the moment you look in danger.

So the difference in start has no real effect, infact some claim its easier from a new char since you have missions and quests for xp.

Just because thats how the title originally was intended to be does not mean it needs to remain that way.
And all the things you mention, may indeed make it easier to reach the first tier of the title than before, but again that is no guarantee, and after that, all bets are off. As TaCktiX pointed out a while back, there are also outside influences that can affect the obtaining of this title. Personally, I still find it *easier* to play the noob islands to level 20 than to take a buffed L20 to GWEN to get the title, assuming one does not do the farming/grinding exploits, and just plays normally so to speak.

But again, part of the purpose of the track, regardless of how easy or hard one deems it to be is that whole thing about the L1 to VL100. That's the bloody purpose of the track, just like opening 10,000 *high end* chests is the purpose of the Wisdom track - it's not 10,000 chests, but 10,000 *high end* chests, even though there is no difference at all between opening a *low end* chest and a *high end* chest. The purpose of Survivor is not simply *accumulate 1,337,500 XP without dying*, but *accumulate 1,337,500 XP starting with a L1 character without dying.* How you choose to go about satisfying that requirement is your business.

And you are also correct that just because the title was set up in a certain way does not mean that it has to stay that way, but the same argument can be made for the other side. Just because it can change, doesn't mean it needs to change or should change, just because you or 3 million other players simply *want* the title for a specific character. As many things in this game have changed (for better or worse, depending on your opinion), just as many have remained as they are since GW went live in April 2005. The decision is ultimately up to Anet and how they envision the game and specific parts of the game, as logical or illogical as we personally view some parts of the game to be.


Quote:
Originally Posted by TaCktiX
Isileth, give up. Sometimes you just cannot reason with people who are so obsessed with the status quo and their opinion about it that they are blind to having an open mind on anything. I'm tired of trying to argue with the half-dozen people who are vocal detractors, when person after generic person posts ever so often "yeah, /signed, this would be cool," then put their own reasons for why.

I've tried to put rational and reasonable arguments out there for around 11 pages of posts now, and each time they ignore the point and insist on their point. Opinions are opinions, and I am not one to try to dislodge a stubborn opinionist from their opinion.
And sometimes you cannot reason with people who are so obsessed with obtaining things that cannot be obtained. People like Raccoon aside, many of us have offered opinions on the matter, just as you have. We have "/notsigned, that would not be cool," then put our own reasons for why.

I, too have tried to put rational and reasonable arguments out there for around 11 pages, and each time they too are ignored, and those in favor insist on their point as well. The fact you think it unfair older characters cannot get the title, and that the title itself does not make sense in light of how the other titles in the game operate is your opinion, as are your reasons for changing it. Just as how I think that the title is fine as is, and my reasons for keeping it are my own opinion. Your views are no more right or better than mine, and vice versa - we simply have different views based on our perceptions about the game and our experiences in the game. I am obviously not going to change your mind, no matter how reasoned I think my opinions are, just as you are not going to change my mind no matter how reasoned you think your opinions are. Ultimately, it is up to Anet, and how they perceive and view their own creation, and whether it should be changed or not - if it even can.

Hanok Odbrook

Last edited by Hanok Odbrook; Jan 07, 2008 at 11:35 AM // 11:35..
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Old Jan 07, 2008, 12:33 PM // 12:33   #376
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Quote:
Originally Posted by Hanok Odbrook
I take it you didn't see the list of a few of the other permanent effects in my previous post regarding quests, and the like?
I'm sorry that I ignored your whining about you're not being able to make an elonian assassin who should be allowed to complete all the Shing Jea and Ascalon quests, but these "permanent effects" are simply so insignificant that no one bothers. At least I haven't seen any threads at all about people discussing that that these quests should be available to everyone.

Quote:
Originally Posted by Hanok Odbrook
Then LDoA is not a reward for the Perma-Pre players who death leveled their characters to Level 20 in Pre-Searing? What the heck is it then? In regards to Survivor being a reward for players who took characters from Level 1 to VL 100, I think the very parameters of the title speak for itself. Other than that, this issue has been a hot button topic literally since the day the titles went live. I cannot be positive - age has begun to addle my memory, but I do believe that there was a mention way back when from an Anet rep long ago that this was one of the reasons for the title. I could be mistaken, so take it for what it's worth.
The difference between LDoA and LS is that LDoA is a pure solo title whereas LS causes inconveniences for other players if you just play normally. If you play the game normally you cannot avoid unexpected situations where you will have to chose between selfish acts that causes inconveniences for the rest of your group and acts that may save your group, but at the cost of -15 % Death Penalty.

Quote:
Originally Posted by Hanok Odbrook
That is pretty much the text book definition of grind - repeating the same areas and/or activities over and over again to achieve the same results. The fact that you enjoy the experience does not mean it is not grinding, the same that the gold farmer may enjoy what he/she is doing does not mean farming is not grinding. With the title currently as it is, you never need repeat any part of the game or area in order to max it out (quest/mission requirements aside). Presuming that you are a level 20 character who has completed all three campaigns, that leaves only a handful of areas and quests that must be continually repeated until the amount of XP is gathered. Running FoW/UW 10 times to achieve Survivor is grinding.
Perhaps my point wasn't clear enough. No matter whenever old characters would be granted a chance or not, I would still go to areas such as FoW and UW every now and then. My point is that if my character was granted a chance to get the title I would just be more careful and do my best to survive without having to grind. If it then turned out that I completed FoW and UW x number of times without dying I would just get the title. The title wouldn't make me grind at all as I might have had other reasons go to these areas.

If your definition of grinding is "repeating the same areas and/or activities over and over again" then Legendary Survivor is already a grind title by your very own definition.
If you're doing a quest/GWEN mission/GWEN dungeon and all you're party members/heroes/henches dies and you either don't have a resurrect skill or are unable to resurrect due to too many mobs you will have to zone back to the outpost. This means that you will have to do the area "over again" and if you're unlucky will have to do the area "over and over again" = Grind

If old characters are denied a chance to get it, then why shouldn't new Lvl 1 characters not be denied the same? After all, if you're making a new character and you're keen on getting the title on that specific character, but later it turns out that your character dies due to lag or a sudden disconnect your only choice is to remake the character.
This will again cause you to do everything you did on that character all over again and again = Pure Grinding
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Old Jan 07, 2008, 03:39 PM // 15:39   #377
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Quote:
Originally Posted by Hanok Odbrook
And there's nothing wrong with that, except for the fact that KoaBD is designed so that you will need at least one or more of the grind/PvP titles to reach max level, as well it should. That's the very purpose of the max title track.
As I said I wouldnt do that. Getting it to max rank is not my concern. Im simply setting a challenge for myself based on how I play. In this case the grind titles would send me to sleep so im picking the titles I will enjoy getting.

Quote:
Originally Posted by Hanok Odbrook
If only that were true - Since the release of Factions, I have but two characters who managed to reach the first rank. Of those, only one is still going. And this from a gamer who has been playing since the first CRPG's came out in the 70's and 80's, so I think I have but *some* experience and expertise on keeping characters alive, however, things obviously do go wrong.
Yeah if you push through the game you will die, my point is when your going for survivor most people arent going to, they will grab a few extra levels, have a high level friend come help them out, grab max armor early etc.

Quote:
Originally Posted by Hanok Odbrook
But again, part of the purpose of the track, regardless of how easy or hard one deems it to be is that whole thing about the L1 to VL100. That's the bloody purpose of the track, just like opening 10,000 *high end* chests is the purpose of the Wisdom track - it's not 10,000 chests, but 10,000 *high end* chests, even though there is no difference at all between opening a *low end* chest and a *high end* chest. The purpose of Survivor is not simply *accumulate 1,337,500 XP without dying*, but *accumulate 1,337,500 XP starting with a L1 character without dying.* How you choose to go about satisfying that requirement is your business.
No one here is asking for the title to be changed in that way. They are asking for old chars to have 1 shot at it.

Quote:
Originally Posted by Hanok Odbrook
And you are also correct that just because the title was set up in a certain way does not mean that it has to stay that way, but the same argument can be made for the other side.
Of course it can, but the point of this thread, and indeed the whole forum, is to discuss possible changes and ideas.
By using the argument of you dont need to change something, you could effectively close the forum. Because there is never a need for anything to be changed.

Its a game, everything is a want.

Now arguments such as I think its a waste of the devs time are fine, because if you think there are more important things thats a completely valid opinion.

Quote:
Originally Posted by Hanok Odbrook
Just because it can change, doesn't mean it needs to change or should change, just because you or 3 million other players simply *want* the title for a specific character.
Its not as if we are asking for the title to be given to us. We are asking for 1 change to try it, just like everyone else has.

Imagine if SF was locked to any chars that had been created before it came out. Dont you think those players would like to have the same access to it as everyone else?

Its the same with survivor, everyone else gets 1 shot at it, old chars dont.

Quote:
Originally Posted by Hanok Odbrook
As many things in this game have changed (for better or worse, depending on your opinion), just as many have remained as they are since GW went live in April 2005. The decision is ultimately up to Anet and how they envision the game and specific parts of the game, as logical or illogical as we personally view some parts of the game to be.
Of course its their final decission, but these sorts of things would never even be thought of if players didnt bring them up and discuss them.
Thats the purpose of this forum afterall.
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Old Jan 09, 2008, 02:31 AM // 02:31   #378
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Let me start off by saying that I made a slight mis-statement in my previous post about not being convinced to change my stance on this, or any other subject for that matter. To quantify that, my opinions can be changed if given sufficient compelling reasons to do so. In the matter of this thread, I have yet to see such compelling evidence which would warrant my to change my viewpoint. Let me also add to this intro that there are two main components of gaming here that we are talking about – game play content and bonus content. As examples, World Favor would be defined as game play content, since it directly affects one's ability to access certain portions of the game world. Titles (with the exception of those that grant in-game benefits, such as the Sunspear track), are bonus content as they have no bearing on the in game world or one's ability to play the game.


Quote:
Originally Posted by Midgar
I'm sorry that I ignored your whining about you're not being able to make an elonian assassin who should be allowed to complete all the Shing Jea and Ascalon quests, but these "permanent effects" are simply so insignificant that no one bothers. At least I haven't seen any threads at all about people discussing that that these quests should be available to everyone.
Sorry, didn't realize I was whining. I thought I was simply providing the facts that dispute certain statements that very little aside from the Survivor track have permanent results, thus refuting that as a reason to change it. Furthermore, perhaps you missed that whole fiasco that came about when Factions was about to be released and there was quite a hub-bub about accessing game play content with characters from a different campaign, and Anet's whole “fuzzy math” thing based on giving linked accounts only two additional character slots.


Quote:
Originally Posted by Midgar
The difference between LDoA and LS is that LDoA is a pure solo title whereas LS causes inconveniences for other players if you just play normally. If you play the game normally you cannot avoid unexpected situations where you will have to chose between selfish acts that causes inconveniences for the rest of your group and acts that may save your group, but at the cost of -15 % Death Penalty.
And changing the title will not change any of that. Whether given one shot or unlimited shots at the title, a player who would feel compelled to save that shot over the team and does so now, will do so if the title is changed, so that has no bearing on the argument at hand.


Quote:
Originally Posted by Midgar
Perhaps my point wasn't clear enough. No matter whenever old characters would be granted a chance or not, I would still go to areas such as FoW and UW every now and then. My point is that if my character was granted a chance to get the title I would just be more careful and do my best to survive without having to grind. If it then turned out that I completed FoW and UW x number of times without dying I would just get the title. The title wouldn't make me grind at all as I might have had other reasons go to these areas.
If your definition of grinding is "repeating the same areas and/or activities over and over again" then Legendary Survivor is already a grind title by your very own definition.
First of all, it is not my definition of grinding – it is the official and accepted definition. You also forgot the part about “to achieve the same results.” The fact that you would go to FoW/UW regardless does not change the fact that the title would become a grind title should it be changed. Again, as it stands now – you need not repeat any area of this game outside of the parameters given in quests and missions in order to accumulate the points necessary for the title. Simply because players choose to grind or farm for the title in certain areas, does not make it a grind title as such. However, given the fact that all the XP gained by quests and missions become unavailable to characters upon completion, and there are a limited number of areas where XP can be gained in sufficient quantities for max level characters, changing the title to allow such characters the ability to gain it would then make it a grind title as those characters would need to make repeated visits to those areas in order to achieve it. Simply because some players would not do that does not then make a new version a non-grind version.


Quote:
Originally Posted by Midgar
If you're doing a quest/GWEN mission/GWEN dungeon and all you're party members/heroes/henches dies and you either don't have a resurrect skill or are unable to resurrect due to too many mobs you will have to zone back to the outpost. This means that you will have to do the area "over again" and if you're unlucky will have to do the area "over and over again" = Grind
And I never said that this game never contained any grind. Even a game such as GW, billed on *minimizing* such MMO staples as grind will need to have some form of it in order to be a piece of compelling game play. Your example here however, has no bearing on the argument at hand, nor whether Survivor is a grind title or not.

Quote:
Originally Posted by Midgar
If old characters are denied a chance to get it, then why shouldn't new Lvl 1 characters not be denied the same? After all, if you're making a new character and you're keen on getting the title on that specific character, but later it turns out that your character dies due to lag or a sudden disconnect your only choice is to remake the character. This will again cause you to do everything you did on that character all over again and again = Pure Grinding
New characters are not denied the chance because we are lucky enough that Anet provided us with bonus content that even though certain characters cannot obtain, we as players still have an equal opportunity to obtain on other characters. They certainly were not obligated to do so, and I for one am thankful that they choose to do it that manner. In regards to your final statement, my statements above should answer that. But to add to that – I in fact did have to do just that on one of my perma-pre characters who died because of lag at level 4. I have since remade her and have thus far gotten to Level 5 along with my two other perms – ironic since none of these characters will in fact be able to even reach the first tier of the title since they will never leave Pre-Searing. However, as mentioned above, just because I, or someone else chooses a grind method of getting the title does not then make it a grind title as not grind is not *required* to reach the max level.



Quote:
Originally Posted by Isileth
As I said I wouldnt do that. Getting it to max rank is not my concern. Im simply setting a challenge for myself based on how I play. In this case the grind titles would send me to sleep so im picking the titles I will enjoy getting.

Yeah if you push through the game you will die, my point is when your going for survivor most people arent going to, they will grab a few extra levels, have a high level friend come help them out, grab max armor early etc.

No one here is asking for the title to be changed in that way. They are asking for old chars to have 1 shot at it.
Which is a good thing. I am all for minimizing whatever grind that we can in any game, and the fact that you, like me, prefer to minimize the personal time spent grinding is a commendable thing. But as you yourself mention, we each have a choice of playstyles, and some of those styles may limit what accomplishments can be achieved in the game. Unfortunately, in the case of Survivor, it is one of those things. To ask to have it changed simply because one does not want to grind, or to use the excuse that older characters did not have a shot at it (which is patently untrue, as I have already shown), for me is not sufficient compelling reasons enough to have the title changed.


Quote:
Originally Posted by Isileth
Of course it can, but the point of this thread, and indeed the whole forum, is to discuss possible changes and ideas.
By using the argument of you dont need to change something, you could effectively close the forum. Because there is never a need for anything to be changed.

Its a game, everything is a want.

Now arguments such as I think its a waste of the devs time are fine, because if you think there are more important things thats a completely valid opinion.
As is the point in any game's forum. To discuss what we love most. The fact that I and many others don't see a need to change this one particular item is not cause in and of itself to say this or any other forum is unnecessary. Not everything in a game is a want, sometimes things are necessary, such as balance changes and such. As many others pointed out here, a lot HAS changed in GW, some of it as a direct result of the forums, and many other things haven't despite the forums. This will just be another one of those things. Personally, I do think that changing the title would be a waste of resources, as I mentioned several posts ago – there are many more things in the game that should be dealt with before this.


Quote:
Originally Posted by Isileth
Its not as if we are asking for the title to be given to us. We are asking for 1 change to try it, just like everyone else has.

Imagine if SF was locked to any chars that had been created before it came out. Dont you think those players would like to have the same access to it as everyone else?

Its the same with survivor, everyone else gets 1 shot at it, old chars dont.
Well, with this example, we are talking about something quite different – game play content as opposed to bonus content, as I mentioned at the start of this post. SF is actual game content that has a bearing on the in game world and one's ability to play it. Bonus content like mini pets, festival hats, and the non-faction related titles, are pure bonus material and has no affect on game play whatsoever, so is not necessary to obtain. Again, all characters, even old ones, have/had a shot at the title, it's just that with prior to Factions, we didn't know we had a shot – it just ended up being your particular playstyle of choice that granted eventual success or not.

To paraphrase MithranArkanere from Page 16 – why map clear the entire map prior to the Cartographer title? Why cap all elites prior to the Hunter track? Why complete all bonus objectives of missions prior to the protector title? Why death level to reach L20 in Pre prior to the LDoA title? The answer of course comes from how we find challenge/enjoyment playing the game. Survivor is no different. That is why I always played to keep my characters at “You have died 0 times” even before there was a title to have a means to show this to other players (for the record, I do not show the Survivor titles on my two characters anyway). Bearing that in mind, why would anyone want to change the way they got/get the most enjoyment out of the game to a way that may not be enjoyable (otherwise they would have done it from the outset, no?) simply for bonus content that, in the end, has no bearing on the overall game play experience? Again, if just for the challenge, then you simply don't need that title to meet the challenge, just as I didn't when I started playing this game 3 years ago, and still don't.

Hanok Odbrook
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Last edited by Hanok Odbrook; Jan 09, 2008 at 02:37 AM // 02:37..
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Old Jan 09, 2008, 02:43 AM // 02:43   #379
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Now I know my post will get washed away in a sea of flames and other arguements, but atleast I can make myself heard before the next page starts.
People are flaming this title change like it was people bored of rerolling characters who started it. If that were the case, this thread would have been closed long ago.
This title is now being craved by those who have decided to set one character as their main title hunter, and that character happens to have been older than the title system itself. Now you people crying that it's unfair that others should get the "easy-way-out" by getting to reset their death counter, that is completely untrue. This would be implimented for characters that never had a shot at the title in the first place. Get off your high horses and think about it for a moment.
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Old Jan 09, 2008, 04:04 AM // 04:04   #380
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Quote:
Originally Posted by Hanok Odbrook
Which is a good thing. I am all for minimizing whatever grind that we can in any game, and the fact that you, like me, prefer to minimize the personal time spent grinding is a commendable thing. But as you yourself mention, we each have a choice of playstyles, and some of those styles may limit what accomplishments can be achieved in the game. Unfortunately, in the case of Survivor, it is one of those things. To ask to have it changed simply because one does not want to grind, or to use the excuse that older characters did not have a shot at it (which is patently untrue, as I have already shown), for me is not sufficient compelling reasons enough to have the title changed.
While I agree with you I still feel that the change would be for the better. While certain playstyles do stop you doing some things, there are some that could be changed so that others can have access.

Really in this case playstyle has a very limited effect on the title, because every playstyle can try not to die. Its not as if its off limits, just harder in some styles of play.

Also you say "To ask to have it changed simply because one does not want to grind"

Im not sure I understand that statement. How would this change make getting the title any different? (apart from being able to have 1 shot with an old char)

It wouldnt add or reduce grind, how you get the title is up to the player. You can get it through grind and farming, you could also get it by playing normally.


And the rest of that line "or to use the excuse that older characters did not have a shot at it (which is patently untrue, as I have already shown)"

For all intents and purposes you can assume it isnt possible to take a char from the release of proph through to survivor being released without a death.
While it is possible the actual number of people who will have done it is hardly an ammount worthy of a counter argument.


Quote:
Originally Posted by Hanok Odbrook
As is the point in any game's forum. To discuss what we love most. The fact that I and many others don't see a need to change this one particular item is not cause in and of itself to say this or any other forum is unnecessary. Not everything in a game is a want, sometimes things are necessary, such as balance changes and such. As many others pointed out here, a lot HAS changed in GW, some of it as a direct result of the forums, and many other things haven't despite the forums. This will just be another one of those things. Personally, I do think that changing the title would be a waste of resources, as I mentioned several posts ago – there are many more things in the game that should be dealt with before this.
While I disagree with the purpose being to discuss that which we love ill skip over that because its not the point of this thread.

My comment was in reference to you saying
"And you are also correct that just because the title was set up in a certain way does not mean that it has to stay that way, but the same argument can be made for the other side."

My point there being the argument of "You dont have to change it" can be applied to any and every change. Nothing is a needed change.
Even a skill balance, its a want.
The worst that would happen if no changes are made is people quit. There is no need for them to stay either, that would also be a want.


Quote:
Originally Posted by Hanok Odbrook
Well, with this example, we are talking about something quite different – game play content as opposed to bonus content, as I mentioned at the start of this post. SF is actual game content that has a bearing on the in game world and one's ability to play it. Bonus content like mini pets, festival hats, and the non-faction related titles, are pure bonus material and has no affect on game play whatsoever, so is not necessary to obtain. Again, all characters, even old ones, have/had a shot at the title, it's just that with prior to Factions, we didn't know we had a shot – it just ended up being your particular playstyle of choice that granted eventual success or not.

To paraphrase MithranArkanere from Page 16 – why map clear the entire map prior to the Cartographer title? Why cap all elites prior to the Hunter track? Why complete all bonus objectives of missions prior to the protector title? Why death level to reach L20 in Pre prior to the LDoA title? The answer of course comes from how we find challenge/enjoyment playing the game. Survivor is no different. That is why I always played to keep my characters at “You have died 0 times” even before there was a title to have a means to show this to other players (for the record, I do not show the Survivor titles on my two characters anyway). Bearing that in mind, why would anyone want to change the way they got/get the most enjoyment out of the game to a way that may not be enjoyable (otherwise they would have done it from the outset, no?) simply for bonus content that, in the end, has no bearing on the overall game play experience? Again, if just for the challenge, then you simply don't need that title to meet the challenge, just as I didn't when I started playing this game 3 years ago, and still don't.
While I agree in part, this isnt because of the playstyle. This is because they cant attempt it on that char full stop.
Bonus content is only a bonus if you have a chance to access it. Thats all thats being asked for. A chance.

If due to their playstyle they fail then they have failed. But at least let those chars have the same chance to try it.
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